{"product_id":"how-games-move-us-by-katherine-isbister","title":"How Games Move Us by Katherine Isbister","description":"\u003cp data-start=\"0\" data-end=\"71\" class=\"\"\u003e🎮 \u003cstrong data-start=\"3\" data-end=\"43\"\u003eHow Games Move Us: Emotion by Design\u003c\/strong\u003e\u003cbr data-start=\"43\" data-end=\"46\"\u003eBy \u003cstrong data-start=\"49\" data-end=\"71\"\u003eKatherine Isbister\u003c\/strong\u003e\u003c\/p\u003e\n\u003chr data-start=\"73\" data-end=\"76\" class=\"\"\u003e\n\u003ch3 data-start=\"78\" data-end=\"105\" class=\"\"\u003e🧠 \u003cstrong data-start=\"85\" data-end=\"105\"\u003eWhat It’s About:\u003c\/strong\u003e\n\u003c\/h3\u003e\n\u003cp data-start=\"106\" data-end=\"403\" class=\"\"\u003eKatherine Isbister dives deep into how \u003cstrong data-start=\"145\" data-end=\"184\"\u003evideo games uniquely evoke emotions\u003c\/strong\u003e, not just through storylines or graphics, but through \u003cem data-start=\"239\" data-end=\"257\"\u003edesign mechanics\u003c\/em\u003e, \u003cem data-start=\"259\" data-end=\"279\"\u003eplayer interaction\u003c\/em\u003e, and \u003cem data-start=\"285\" data-end=\"307\"\u003eembodied experiences\u003c\/em\u003e. It’s not just about \u003cem data-start=\"329\" data-end=\"334\"\u003efun\u003c\/em\u003e—it’s about \u003cstrong data-start=\"346\" data-end=\"357\"\u003eempathy\u003c\/strong\u003e, \u003cstrong data-start=\"359\" data-end=\"373\"\u003econnection\u003c\/strong\u003e, and \u003cstrong data-start=\"379\" data-end=\"402\"\u003eemotional resonance\u003c\/strong\u003e.\u003c\/p\u003e\n\u003chr data-start=\"405\" data-end=\"408\" class=\"\"\u003e\n\u003ch3 data-start=\"410\" data-end=\"431\" class=\"\"\u003e💡 \u003cstrong data-start=\"417\" data-end=\"431\"\u003eKey Ideas:\u003c\/strong\u003e\n\u003c\/h3\u003e\n\u003cul data-start=\"433\" data-end=\"948\"\u003e\n\u003cli data-start=\"433\" data-end=\"550\" class=\"\"\u003e\n\u003cp data-start=\"435\" data-end=\"550\" class=\"\"\u003e\u003cstrong data-start=\"435\" data-end=\"473\"\u003eGames tap into emotion differently\u003c\/strong\u003e than movies or books—\u003cem data-start=\"495\" data-end=\"500\"\u003eyou\u003c\/em\u003e are the one acting, failing, winning, connecting.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"551\" data-end=\"674\" class=\"\"\u003e\n\u003cp data-start=\"553\" data-end=\"674\" class=\"\"\u003e\u003cstrong data-start=\"553\" data-end=\"572\"\u003eDesign matters:\u003c\/strong\u003e Small tweaks in game mechanics or avatar expressions \u003cem data-start=\"626\" data-end=\"651\"\u003echange how players feel\u003c\/em\u003e—subtly but powerfully.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"675\" data-end=\"801\" class=\"\"\u003e\n\u003cp data-start=\"677\" data-end=\"801\" class=\"\"\u003e\u003cstrong data-start=\"677\" data-end=\"706\"\u003eSocial and emotional play\u003c\/strong\u003e is crucial—games like \u003cem data-start=\"729\" data-end=\"738\"\u003eJourney\u003c\/em\u003e or \u003cem data-start=\"742\" data-end=\"759\"\u003eAnimal Crossing\u003c\/em\u003e can foster \u003cem data-start=\"771\" data-end=\"800\"\u003egenuine empathy and bonding\u003c\/em\u003e.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"802\" data-end=\"948\" class=\"\"\u003e\n\u003cp data-start=\"804\" data-end=\"948\" class=\"\"\u003eThe \u003cstrong data-start=\"808\" data-end=\"851\"\u003emyth that games are emotionally shallow\u003c\/strong\u003e is debunked—Isbister argues they’re some of the \u003cem data-start=\"900\" data-end=\"933\"\u003emost emotionally engaging media\u003c\/em\u003e we have today.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003chr data-start=\"950\" data-end=\"953\" class=\"\"\u003e\n\u003ch3 data-start=\"955\" data-end=\"987\" class=\"\"\u003e🎮 \u003cstrong data-start=\"962\" data-end=\"987\"\u003eExamples in the Book:\u003c\/strong\u003e\n\u003c\/h3\u003e\n\u003cul data-start=\"988\" data-end=\"1270\"\u003e\n\u003cli data-start=\"988\" data-end=\"1062\" class=\"\"\u003e\n\u003cp data-start=\"990\" data-end=\"1062\" class=\"\"\u003e\u003cem data-start=\"990\" data-end=\"1000\"\u003eThe Sims\u003c\/em\u003e – How simulating daily life can lead to emotional investment.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"1063\" data-end=\"1132\" class=\"\"\u003e\n\u003cp data-start=\"1065\" data-end=\"1132\" class=\"\"\u003e\u003cem data-start=\"1065\" data-end=\"1089\"\u003eShadow of the Colossus\u003c\/em\u003e – Guilt and beauty through game mechanics.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"1133\" data-end=\"1197\" class=\"\"\u003e\n\u003cp data-start=\"1135\" data-end=\"1197\" class=\"\"\u003e\u003cem data-start=\"1135\" data-end=\"1159\"\u003eDance Dance Revolution\u003c\/em\u003e – Physical emotion and embodied play.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"1198\" data-end=\"1270\" class=\"\"\u003e\n\u003cp data-start=\"1200\" data-end=\"1270\" class=\"\"\u003e\u003cem data-start=\"1200\" data-end=\"1217\"\u003eAnimal Crossing\u003c\/em\u003e – Calm, nurturing spaces that evoke warmth and care.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003chr data-start=\"1272\" data-end=\"1275\" class=\"\"\u003e\n\u003ch3 data-start=\"1277\" data-end=\"1302\" class=\"\"\u003e💬 \u003cstrong data-start=\"1284\" data-end=\"1302\"\u003eNotable Quote:\u003c\/strong\u003e\n\u003c\/h3\u003e\n\u003cblockquote data-start=\"1303\" data-end=\"1400\"\u003e\n\u003cp data-start=\"1305\" data-end=\"1400\" class=\"\"\u003e“Game designers are emotional architects, building systems that provoke feeling through doing.”\u003c\/p\u003e\n\u003c\/blockquote\u003e\n\u003chr data-start=\"1402\" data-end=\"1405\" class=\"\"\u003e\n\u003ch3 data-start=\"1407\" data-end=\"1432\" class=\"\"\u003e🧩 \u003cstrong data-start=\"1414\" data-end=\"1432\"\u003eWhy Read This?\u003c\/strong\u003e\n\u003c\/h3\u003e\n\u003cul data-start=\"1433\" data-end=\"1698\"\u003e\n\u003cli data-start=\"1433\" data-end=\"1534\" class=\"\"\u003e\n\u003cp data-start=\"1435\" data-end=\"1534\" class=\"\"\u003eYou’re a \u003cstrong data-start=\"1444\" data-end=\"1462\"\u003egame developer\u003c\/strong\u003e, designer, or writer wanting to craft emotionally resonant experiences.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"1535\" data-end=\"1611\" class=\"\"\u003e\n\u003cp data-start=\"1537\" data-end=\"1611\" class=\"\"\u003eYou’re a \u003cstrong data-start=\"1546\" data-end=\"1556\"\u003eplayer\u003c\/strong\u003e curious about \u003cem data-start=\"1571\" data-end=\"1576\"\u003ewhy\u003c\/em\u003e some games hit harder than others.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"1612\" data-end=\"1698\" class=\"\"\u003e\n\u003cp data-start=\"1614\" data-end=\"1698\" class=\"\"\u003eYou love psychology, empathy studies, or the intersection of tech and human emotion.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Bindass Books","offers":[{"title":"Paperback","offer_id":49986654404910,"sku":"7081","price":1749.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0845\/8852\/7918\/files\/61t9TZPj6YL._SL1500.jpg?v=1744219361","url":"https:\/\/bindassbooks.in\/products\/how-games-move-us-by-katherine-isbister","provider":"Bindass Books","version":"1.0","type":"link"}